Are "Maps v1.2 Requisite Fails" bound to fade away from the game?
#3
A few maps should be left (it is better to give up when the changes required would make the map completely different, typically when a room is way too big).

However, regarding the other maps;
if the changes are *very* minor (such as removing 1 single entity) then imo we should do by ourselves.

Else, we would have to contact the author. It may be easier now you made this public.
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Messages In This Thread
RE: Are "Maps v1.2 Requisite Fails" bound to fade away from the game? - by Luc@s - 09 Aug 13, 02:07AM