[mapmodels] Industrial Wall Light
#15
(08 Aug 13, 02:40AM)Cleaner Wrote: @ Andrez, I do agree with you but I can't just spend time making all sorts of models hoping they'll eventually going to get used.
The best way for that is working in conjunction with a map maker on a defined theme in order to make appropriate stuff, it can be almost anything really as long as a theme is set.
Or maybe it's the opposite, people are always bound to industrial/desert only because it's the only official content provided...?
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Messages In This Thread
[mapmodels] Industrial Wall Light - by Cleaner - 07 Aug 13, 12:11PM
RE: [mapmodels] Industrial Wall Light - by Andrez - 09 Aug 13, 01:32AM