[mapmodels] Modern Dumpster
#14
About the graffiti I though of that, I forgot to say that will add some different models with different skins, like an open one with trash inside (add fly ambience sound :p ), one that has fallen over...

As for the slanted in top cover I'm afraid that's what was the heaviest part of that model, the only way to keep them whilst keeping polycount at reasonable level would have been to get rid of the wheels.

Although without the wheels it looks a little odd I could eventually make one like that and use another texture to it too.

I'll post some screenshots later if I feel ok to make it today.
Thanks given by:


Messages In This Thread
[mapmodels] Modern Dumpster - by Cleaner - 30 Jun 13, 10:40PM
RE: [mapmodels] Modern Dumpster - by Andrez - 30 Jun 13, 11:47PM
RE: [mapmodels] Modern Dumpster - by Oracle - 01 Jul 13, 12:23AM
RE: [mapmodels] Modern Dumpster - by ExodusS - 01 Jul 13, 10:51AM
RE: [mapmodels] Modern Dumpster - by Nightmare - 01 Jul 13, 01:29AM
RE: [mapmodels] Modern Dumpster - by Waffles - 01 Jul 13, 01:31AM
RE: [mapmodels] Modern Dumpster - by Andrez - 01 Jul 13, 01:31AM
RE: [mapmodels] Modern Dumpster - by PhaNtom - 01 Jul 13, 02:52AM
RE: [mapmodels] Modern Dumpster - by Cleaner - 01 Jul 13, 07:57AM
RE: [mapmodels] Modern Dumpster - by Cleaner - 28 Jul 13, 06:50AM
RE: [mapmodels] Modern Dumpster - by Cleaner - 28 Jul 13, 09:41AM
RE: [mapmodels] Modern Dumpster - by Nightmare - 28 Jul 13, 03:44PM
RE: [mapmodels] Modern Dumpster - by Waffles - 28 Jul 13, 03:51PM
RE: [mapmodels] Modern Dumpster - by Mr.Floppy - 28 Jul 13, 06:30PM
RE: [mapmodels] Modern Dumpster - by Cleaner - 28 Jul 13, 07:17PM