28 Jul 13, 09:41AM
About the graffiti I though of that, I forgot to say that will add some different models with different skins, like an open one with trash inside (add fly ambience sound :p ), one that has fallen over...
As for the slanted in top cover I'm afraid that's what was the heaviest part of that model, the only way to keep them whilst keeping polycount at reasonable level would have been to get rid of the wheels.
Although without the wheels it looks a little odd I could eventually make one like that and use another texture to it too.
I'll post some screenshots later if I feel ok to make it today.
As for the slanted in top cover I'm afraid that's what was the heaviest part of that model, the only way to keep them whilst keeping polycount at reasonable level would have been to get rid of the wheels.
Although without the wheels it looks a little odd I could eventually make one like that and use another texture to it too.
I'll post some screenshots later if I feel ok to make it today.