20 Jul 13, 04:05AM
(19 Jul 13, 10:13PM)Luc@s Wrote:(19 Jul 13, 09:40PM)Undead Wrote:(19 Jul 13, 05:05PM)Luc@s Wrote: The 60 ms delay is arbitrary, it could be changed to whatever.
I picked this value because its closer to the feeling that you can have on usual servers. Not setting any delay may be confusing (making the hitsound hard to ear because it's triggered at the same time as the fire sound)
it would be exactly the same as if you played AC on a LAN, i imagine.
no.
if you were playing AC on LAN the hitsound would NOT be played on the same frame as the fire sound.
there would be a delay (~10ms).
EDIT: well actually it may even be more than 10 ms
why would there be a 10ms delay if your ping is <1 on a LAN?