ACWC Round Maps 2013
This year's round maps are released below. For the qualifiers, first and second rounds, only the first map will be played. The map in question will be played once on both sides. At the start of the match, an admin will shuffle the teams. The team with the most players on a certain side will play from this side first. After the match is over, sides are switched and the map is replayed. The match is scored based on the cumulative flags totalled at the end of both rounds. In the event of a tie, the tiebreak map will be played in much the same way.
For the semifinals and finals, both maps will be played on both sides, as opposed to just one map on both sides. Using the final as an example, two rounds of shine are played, and cumulative flags will be totalled to make the winner of round one. Then, two rounds of elevation will be played, and cumulative flags will be totalled to make the winner of round two. If there is no clear winner, a special entrusted, secret admin (who isn't playing this year's ACWC) will choose and then reveal a final tiebreak map to be played in the same way.
Qualifier Round Map | Qualifier Tiebreak Map |
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ac_ingress | ac_werk |
1st Round Map | 1st Round TB Map |
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ac_desert3 | ac_mines |
2nd Round Map | 2nd Round TB Map |
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ac_gothic | ac_urban |
Semifinal Map 1 | Semifinal Map 2 |
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ac_power | ac_sunset |
Final Map 1 | Final Map 2 |
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ac_shine | ac_elevation |
The bracket will be released soon.
The poll has ended, please ignore the following.