10 Jul 13, 10:34AM
(This post was last modified: 10 Jul 13, 10:38AM by MykeGregory.)
It depends on the situation..
Because i use snipe pretty much all the time, most of my aiming is done with both mouse and movement.
if i'm aiming for a moving target thats ahead of me (Running towards or away) i move my mouse only UP and DOWN so its head level (sometimes aim centre mass if i'm unsure) and i'll move LEFT and RIGHT so the cross hair is on their body. In real life this is sort of the "Tracking method" but obviously you are moving as well as the target!
If the target is running sideways (left or right of my screen) I do the same but with less sideways movement. I'll aim ahead of them and wait till they are in my crosshairs. (in real life this is called the "ambush method")
but when i do use SMG/AR I just try and keep the crosshair on my target while moving, using short controlled bursts!
EDIT: Not sure if you meant straifing to aim in the X axis or using "Old school wolfenstien" aiming where you hit A or D to turn in that direction.
Because i use snipe pretty much all the time, most of my aiming is done with both mouse and movement.
if i'm aiming for a moving target thats ahead of me (Running towards or away) i move my mouse only UP and DOWN so its head level (sometimes aim centre mass if i'm unsure) and i'll move LEFT and RIGHT so the cross hair is on their body. In real life this is sort of the "Tracking method" but obviously you are moving as well as the target!
If the target is running sideways (left or right of my screen) I do the same but with less sideways movement. I'll aim ahead of them and wait till they are in my crosshairs. (in real life this is called the "ambush method")
but when i do use SMG/AR I just try and keep the crosshair on my target while moving, using short controlled bursts!
EDIT: Not sure if you meant straifing to aim in the X axis or using "Old school wolfenstien" aiming where you hit A or D to turn in that direction.