05 Jul 13, 12:29AM
(This post was last modified: 05 Jul 13, 12:30AM by Roflcopter.)
It's just your method could measure some unhits my client doesn't protect against I think. For instance, unhits from the anticheat and where you and an enemy both shoot a player and he dies, so your extra bullets that hit the enemy can't be counted because he's already dead. My client only fixes the hits lost that ac.fd.tc measures.
Like I say, I am not 100% sure about any of this. But your case seems to be in agreement with unhits only depending on FPS.
I will ask Vanquish tomorrow about the details of his case.
Like I say, I am not 100% sure about any of this. But your case seems to be in agreement with unhits only depending on FPS.
I will ask Vanquish tomorrow about the details of his case.