"Regen capture" into AC [unofficial WIP]
#27
Thank you for your support, everyone!

@Bukz: well at least you should be able to protect your main bases (remember that spawns were rearranged) but the central control points will be disputed a lot, indeed.

(26 Jun 13, 03:26AM)ShadowFlameZ Wrote: I tried testing it out with Foxy-Grim (who for some reason was having trouble with it) this evening.

I tried voting /regen ac_depot on your server, Luc@s, and got this error:

"Could not vote: the next map/mode is already set"

However, when I tried another vote /tdm ac_douze, it worked.

Any idea why this happened?
Please, make sure you're using the latest version of the mod.
Here is the latest download link : http://88.190.35.204/mods/regen/regen_beta.zip
Then, i'm sorry, but i forgot to update the latest version of a CFG file in the patch zip.
So everything will work if you do /mode 22 and then vote for a map.
I'll update the patch this evening (i can't right now) but you can still play anyway ;)
Thanks given by:


Messages In This Thread
RE: "Regen capture" into AC [unofficial WIP] - by Luc@s - 26 Jun 13, 09:21AM