Idea 1
This has already been discussed when we wanted to add 'damage' entity to models like razor wires and such but has been rejected because this feature could be abused of and ending up ruining the gameplay.
Idea 2
This is easily be done with an animated model, on the other end what is not feasible is a 'trigger' entity, like the door opens when you come close to it or with the use of a virtual switch.
@ Andrez, not a stupid idea at all bit it may spam your screen at some point.
This has already been discussed when we wanted to add 'damage' entity to models like razor wires and such but has been rejected because this feature could be abused of and ending up ruining the gameplay.
Idea 2
This is easily be done with an animated model, on the other end what is not feasible is a 'trigger' entity, like the door opens when you come close to it or with the use of a virtual switch.
@ Andrez, not a stupid idea at all bit it may spam your screen at some point.