24 Jun 13, 12:57PM
My 2 new Awesome ideas.
Hj all, lets check some of my ideas :)
==> Dead zone, player step into deadzone will be die >:)
How it work?
Well, with me, in map editor, we open entry menu and under clip entry, we have deat zone entry! Press on it and there is a menu to creat death zone just verry like clip menu ! You can change height, size X Y of the death zone ! If good, we can set damage for death zone >:)
==> Moving wall.
We can creat moving wall , here how it work:
We selected the wall area and then we use command like "\movingwall X Y"
X is the height that wall moving
Y is speed !
Example simple up and down wall : \movingwall 3 3
That mean this wall will moving up 3 cube and drop down at normaly... The speed is 3 :)
* My English is bad right ? Sorry :)
Hj all, lets check some of my ideas :)
==> Dead zone, player step into deadzone will be die >:)
How it work?
Well, with me, in map editor, we open entry menu and under clip entry, we have deat zone entry! Press on it and there is a menu to creat death zone just verry like clip menu ! You can change height, size X Y of the death zone ! If good, we can set damage for death zone >:)
==> Moving wall.
We can creat moving wall , here how it work:
We selected the wall area and then we use command like "\movingwall X Y"
X is the height that wall moving
Y is speed !
Example simple up and down wall : \movingwall 3 3
That mean this wall will moving up 3 cube and drop down at normaly... The speed is 3 :)
* My English is bad right ? Sorry :)