I'm with you on that one RR.
As far as I know some code was implemented for a future hi-res textures feature, but since makkE retired there are no hi-res textures to work with. (so it subsequently was never finished code-wise, again, AFAIK)
If you guys are using the term "hi-res" to refer to default textures at /texreduce 0, get a better term. :P
As far as I know some code was implemented for a future hi-res textures feature, but since makkE retired there are no hi-res textures to work with. (so it subsequently was never finished code-wise, again, AFAIK)
If you guys are using the term "hi-res" to refer to default textures at /texreduce 0, get a better term. :P