Poll: Which would you take?
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0.6% dropped hits at 100fps
94.74%
18 94.74%
6.4% dropped hits at 125fps
5.26%
1 5.26%
14.9% dropped hits at 200fps
0%
0 0%
Total 19 vote(s) 100%
* You voted for this item. [Show Results]

FPS/Hit Drop Equalibrium
#31
(06 Jun 13, 12:27AM)fundog Wrote: ping does definitly not affect hitdrop, unless there is written LAG, which is logic, because the player can't send (or recieve) any informations at this moment properly (similar salutation) whatever this does lead to

This.

Also, jpablon: the fire rate measured client side has no value.
what counts is what the server sees. The values client side will probably be worse but they are not meaningful.
EDIT: unless the messages appearing in your client logs were thrown by the server
Thanks given by:


Messages In This Thread
FPS/Hit Drop Equalibrium - by MerCyKiL - 04 Jun 13, 09:42PM
RE: FPS/Hit Drop Equalibrium - by Oracle - 04 Jun 13, 09:45PM
RE: FPS/Hit Drop Equalibrium - by ExodusS - 04 Jun 13, 10:48PM
RE: FPS/Hit Drop Equalibrium - by MerCyKiL - 05 Jun 13, 01:54AM
RE: FPS/Hit Drop Equalibrium - by Million - 04 Jun 13, 09:45PM
RE: FPS/Hit Drop Equalibrium - by |HP| - 04 Jun 13, 10:09PM
RE: FPS/Hit Drop Equalibrium - by BigGunZ - 04 Jun 13, 10:37PM
RE: FPS/Hit Drop Equalibrium - by |HP| - 04 Jun 13, 11:17PM
RE: FPS/Hit Drop Equalibrium - by ExodusS - 05 Jun 13, 12:03AM
RE: FPS/Hit Drop Equalibrium - by Oracle - 04 Jun 13, 11:32PM
RE: FPS/Hit Drop Equalibrium - by Waffles - 05 Jun 13, 02:05AM
RE: FPS/Hit Drop Equalibrium - by ExodusS - 05 Jun 13, 09:31AM
RE: FPS/Hit Drop Equalibrium - by Fate - 05 Jun 13, 04:21AM
RE: FPS/Hit Drop Equalibrium - by MerCyKiL - 05 Jun 13, 05:30AM
RE: FPS/Hit Drop Equalibrium - by fundog - 05 Jun 13, 05:59AM
RE: FPS/Hit Drop Equalibrium - by |HP| - 05 Jun 13, 10:58AM
RE: FPS/Hit Drop Equalibrium - by MathiasB - 05 Jun 13, 06:39AM
RE: FPS/Hit Drop Equalibrium - by fundog - 05 Jun 13, 06:50AM
RE: FPS/Hit Drop Equalibrium - by MathiasB - 05 Jun 13, 08:33AM
RE: FPS/Hit Drop Equalibrium - by Sanzo'' - 05 Jun 13, 08:38AM
RE: FPS/Hit Drop Equalibrium - by D3M0NW0LF - 05 Jun 13, 04:07PM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 05 Jun 13, 06:08PM
RE: FPS/Hit Drop Equalibrium - by jamz - 13 Jun 13, 10:02AM
RE: FPS/Hit Drop Equalibrium - by Aekom - 13 Jun 13, 03:58PM
RE: FPS/Hit Drop Equalibrium - by jamz - 13 Jun 13, 09:37PM
RE: FPS/Hit Drop Equalibrium - by ExodusS - 13 Jun 13, 09:55PM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 13 Jun 13, 06:34PM
RE: FPS/Hit Drop Equalibrium - by fundog - 05 Jun 13, 08:00PM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 05 Jun 13, 08:08PM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 05 Jun 13, 08:15PM
RE: FPS/Hit Drop Equalibrium - by Jpablon - 05 Jun 13, 10:40PM
RE: FPS/Hit Drop Equalibrium - by fundog - 06 Jun 13, 12:27AM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 06 Jun 13, 07:12AM
RE: FPS/Hit Drop Equalibrium - by Vermi - 06 Jun 13, 02:15AM
RE: FPS/Hit Drop Equalibrium - by DrauL - 06 Jun 13, 05:44AM
RE: FPS/Hit Drop Equalibrium - by Fate - 06 Jun 13, 05:52AM
RE: FPS/Hit Drop Equalibrium - by ExodusS - 13 Jun 13, 11:33AM
RE: FPS/Hit Drop Equalibrium - by Jpablon - 14 Jun 13, 12:38AM
RE: FPS/Hit Drop Equalibrium - by Luc@s - 14 Jun 13, 05:37PM
RE: FPS/Hit Drop Equalibrium - by PhaNtom - 13 Jun 13, 09:50PM
RE: FPS/Hit Drop Equalibrium - by Vermi - 14 Jun 13, 05:56PM