05 Jun 13, 10:40PM
(05 Jun 13, 08:15PM)Luc@s Wrote: Here are my results :
(The lines don't really make sense but i printed them to make the graph easier to read)
If you have a stable ping there is not problem at all but when you have a high and unstable ping (jitter) the percent of drops will be increased because the shot messages are suposed to be reliables and will arrive to the server at any time.
Here is an example of that (line 1192) , SA=Furios was firing at a rate of fire of 0ms, obviously that was caused by the lag.