04 Sep 10, 05:04PM
I use Autodesk Maya, export the geometry as an .obj, open in Misfit, and convert to .md2.
Custom Mapmodel creation
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Custom Mapmodel creation - by Mr.BlueSky - 04 Sep 10, 04:21PM
RE: Custom Mapmodel creation - by Robtics - 04 Sep 10, 04:26PM
RE: Custom Mapmodel creation - by Mael - 04 Sep 10, 05:04PM
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