Agora, Greek Polis by MathiasB
#5
your map looks good at the first sight. good layouts indeed, plus my fav place is the arena in the middle of the map. But still some points you might consider would make it better :

- your map story says it belongs to ages ago, when I checked the map, I more expected to face an ancient town rather than a very neat structures. Maybe making some intentional broken walls, bricks would help. Also in my opinion those boxes totally have ruined the atmosphere of an ancient city. It seems other mapmodels could be fit more.(refer you to check ac_pompeii by Zero)

- About the Bases, seems you spent the least time on them.Specially the red base. You know they are the first scene ppl face at first, you could make it more specialized and detailed to affect the one who checks your map for the first time.

- The pickups are just placed without any plan and also overused. refer you to the Blue base where three powerfull pickups are just placed only a few cubes from eachother(2 healths, 1 kevlar and 1 helmet), also it seems you have put a nade over any single cube you have in your map. I think a mapper is responsible for any nade spammer lovers.

- Though I liked your layout, but I still found some points of your map very confusing. on the north east there is a corridor and suddenly you find 3 narrow paths ahead in front of your eyes, looking like solving puzzles and mazes. atleast one of those paths can be eliminated IMO.

- At last a big forgotten point about your map is voice effects.Actually I turned up the volume to highest to hear something, but I couldn't hear anything at all. I believe adding voice clips to your map helps alot to improve your map feeling and atmosphere.

Good Luck.
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Messages In This Thread
Agora, Greek Polis by MathiasB - by MathiasB - 27 May 13, 06:05PM
RE: Agora, Greek Polis by MathiasB - by pweaks - 30 May 13, 02:42PM
RE: Agora, Greek Polis by MathiasB - by SrPER$IAN - 30 May 13, 09:13PM