Disabling Ambient Sounds
#6
Which would take priority and execute before the other?

1) Having mapsoundreset included in mapstartalways in saved.cfg

or

2) Having the ambient sounds loaded when the game reads the .cfg files of maps.

I ask because you wouldn't want to type mapsoundreset for every map. Maybe it's worth doing sleep 3000 or summat to make sure.
Thanks given by:


Messages In This Thread
Disabling Ambient Sounds - by PhaNtom - 15 May 13, 10:21PM
RE: Disabling Ambient Sounds - by Waffles - 15 May 13, 10:48PM
RE: Disabling Ambient Sounds - by Aekom - 15 May 13, 11:08PM
RE: Disabling Ambient Sounds - by PhaNtom - 15 May 13, 11:52PM
RE: Disabling Ambient Sounds - by Jpablon - 15 May 13, 11:52PM
RE: Disabling Ambient Sounds - by Aekom - 16 May 13, 12:18AM
RE: Disabling Ambient Sounds - by #M|A#Wolf - 16 May 13, 12:36AM
RE: Disabling Ambient Sounds - by Jpablon - 16 May 13, 12:48AM
RE: Disabling Ambient Sounds - by 888 - 17 May 13, 07:43PM
RE: Disabling Ambient Sounds - by #M|A#Wolf - 18 May 13, 03:49AM
RE: Disabling Ambient Sounds - by Aekom - 18 May 13, 04:02AM
RE: Disabling Ambient Sounds - by Bukz - 18 May 13, 05:21AM