09 May 13, 02:21AM
FYI Not long ago at Bukz request I have reworked that fence model...
The initial point was to get rid of the ugly zfighting.
A few unsuccessful attempts to fiddle with the original model led me to create a 'full' 3D model from scratch.
Compare now the 2 images below (left = original , right = new)
As a result not only it will look better but the shooting through will also improve in accuracy.
Sorry for having kept that one under my elbow, the plan was to come up with the full set of fences but the other ones (especially the one with the door) are way more complicated to make this way.
I will make it available asap via SVN but keep in mind that although it will replace the original fence model it may end up with a different dir path (cfg converter will fix that later on)
The initial point was to get rid of the ugly zfighting.
A few unsuccessful attempts to fiddle with the original model led me to create a 'full' 3D model from scratch.
Compare now the 2 images below (left = original , right = new)
As a result not only it will look better but the shooting through will also improve in accuracy.
Sorry for having kept that one under my elbow, the plan was to come up with the full set of fences but the other ones (especially the one with the door) are way more complicated to make this way.
I will make it available asap via SVN but keep in mind that although it will replace the original fence model it may end up with a different dir path (cfg converter will fix that later on)