Why is this happening?
#6
I fixed this in the upcoming 1.2 AC.
The problem was a bug in the post-save optimization of textures that resets textures that it thinks aren't visible to reduce map size.
Also fixed in my mapping client if you need to use 1.1
Thanks given by:


Messages In This Thread
Why is this happening? - by MykeGregory - 04 May 13, 10:47PM
RE: Why is this happening? - by PhaNtom - 04 May 13, 11:13PM
RE: Why is this happening? - by ExodusS - 04 May 13, 11:21PM
RE: Why is this happening? - by Andrez - 05 May 13, 02:29AM
RE: Why is this happening? - by [SODA]___ME___ - 05 May 13, 03:03AM
RE: Why is this happening? - by Felix-The-Ghost - 08 May 13, 02:18AM
RE: Why is this happening? - by MykeGregory - 09 May 13, 09:47AM