07 May 13, 11:50AM
(07 May 13, 05:11AM)Ronald_Reagan Wrote: I would be wary about having two kevlar. I would think that there would be more helmets than kevlar.
Kevlars are for large areas, visible from the base and with a hard access, taking it would make your offensive slow and taking it before entering in the enemy base would make you vulnerable.
Plus, ac_shine (that is a kinda similar gameplay) offers more kevlar (2 kevlars (1 very easy to get) and 3 helmets) for a smaller map.
And don't forgget that the Carabine and the Sniper will be stronger against armors (piercing shots), the SMG is also stronger, the shotgun is stronger if you aim well, average balance is more powerfull, and I think I must answer to this by offering 2 kevlars and 2 helmets (it's not that much).
Of course, the map will be tested in match and we will see if we must change something, don't take this picture as the final gameplay. :)
(07 May 13, 02:13AM)#M|A#Wolf Wrote:(07 May 13, 12:16AM)BigGunZ Wrote: So the fences prevent anyone from getting out of the center area?There are 2 levels on this map.
Fences will allow players from the bridge to see/shot this area only: