Some notes concerning the course of AC
#37
Fonzy, the reason my response are so short is because this issued has been discussed to death, and the end result is always the same: if the devs want something to be done, they will do it. They don't have to make the game fun, they don't have to support what the players want. They can do whatever they like.

As for any 'arrogance' being shown, I apologize, but I assure you it is not because of any skill level I hold in game, there's a reason my user title says "Wish I could pwn...".

And a little extra info for you:
Myself and Brahma were once two of the people fighting the most to keep the maprot rules less restricted. However, as I stated earlier, when it comes down to it, what the devs say goes. (And, personally, I also realized that poor quality maps create players who are not really interested in AC. When their EMJEZ_GEMA_HEADSHOT_LSS_BRAZIL_TENNIS suddenly disappears, they stop playing. Either that, or they start playing the more serious maps, and its generally only then that they become involved in the community. Poor quality maps lead to people who don't really care about AC).

One last point:
A lot of people would be happy with just 100 'quality' members in this community. The reason I have continued to play AC for a little over a year is because of the people I have met here, and the friendships I have developed (even if only over the internet). If AC were to suddenly grow to become extremely popular, it would take away a huge part of the game. Many people like the fact that this community is small, and stays small (at least I certainly do personally).
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Messages In This Thread
RE: Some notes concerning the course of AC - by Zarjio - 25 Jun 10, 06:46AM