Alternative SAS Playermodel?
#5
I guess they got rid off of the filter because it makes the model look a lot more military style, which isn't really what AC is about. I personally like the non-filter model more, too.

As a side-effect the model now has a few less polygones to deal with (tbh, I wouldn't be surprised if indeed that was the main reason).

Removing such original bits from the texture isn't necessary in first place, especially if you're not going to touch the UV map. This actually allows anyone to easily 'switch back' to the original mesh with no hassle, just like you did. ;)
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Messages In This Thread
Alternative SAS Playermodel? - by D3M0NW0LF - 15 Apr 13, 06:54AM
RE: Alternative SAS Playermodel? - by Andrez - 15 Apr 13, 12:11PM
RE: Alternative SAS Playermodel? - by Mr.Floppy - 15 Apr 13, 05:18PM