(06 Apr 13, 02:10AM)Andrez Wrote: I'm still noob at rooms developing, especially when it's about to link them each other, but I also wanted to create a real urban map, so I put all the effort on open streets rather than rooms.
I would say this way is the best by far:
But drewing a plan is almost the same thing. This technic make you aware or the future gameplay, and you can see from the start if the map is going to be fair or not.
BTW: We made an error during the mapping process, we just detailed the rooms without making them huger before, that's why the map gives this "suffocating" feel. Lack of space.