ok everybody!
As promised, another update. Changes in this version:
Update your docs.cfg with this:
You can download here: https://www.dropbox.com/s/5xeob47ca8d1ryv/ac_client.exe
Thanks, and happy fraggin',
PhaNtom
As promised, another update. Changes in this version:
- Weapon gib is now off by default. It can be enabled using the "/weapongibnum N" command.
- Customizable amount of blood is now allowed. Use the "/bloodamount" to access this feature. Use 5 if you are gore hungry.
- You can modify the roll amount using the "/rollamount" command.
Update your docs.cfg with this:
[SELECT ALL] Code:
// ACGFC Commands
docident [weapongibnum] [Modifies the amount of gibs seen when shooting your enemy.];
docargument [N] [The amount of gibs you desire] [min 0/max 1000/default 3];
docident [fireballfade] [Modifies the length the fireball stays on your screen.];
docargument [N] [The amount of time you would like the fireball to stay around for.] [min 0/max 10/default 2];
docident [rollamount] [Specifies the amount of roll on player death.];
docargument [N] [The amount of tilt.] [min 1/max 360/default 90];
docident [rollondeath] [Specifies weather or not the player wants the screen to roll on death.];
docargument [N] [1 if you want roll, 0 if you don't.] [min 1/max 360/default 90];
docident [rollondeath] [Specifies the amount of roll on player death.];
docargument [N] [The amount of tilt.] [min 0/max 5/default 3];
docident [bloodamount] [Specifies the amount of blood shown on each player hit.];
docargument [N] [The amount of blood.] [min 0/max 5/default 3];
You can download here: https://www.dropbox.com/s/5xeob47ca8d1ryv/ac_client.exe
Thanks, and happy fraggin',
PhaNtom