17 Mar 13, 04:36AM
(This post was last modified: 17 Mar 13, 04:38AM by Felix-The-Ghost.)
I actually meant flinch from all types of weapons exists in a way I find more believable in commercial games.
You have full control over the camera, not just tilt.
And of course you have no obligations to anything. I'll probably end up making something when I'm not terribly busy.
You have full control over the camera, not just tilt.
And of course you have no obligations to anything. I'll probably end up making something when I'm not terribly busy.