Hello everybody!
I have started a project for a new AssaultCube client. I've only included the binary/code for AC 1.1.0.4. PM me if you would like an AC 1.2 binary. No modifications are done to weapon systems or anything, so don't worry, it isn't hax.
***** ABSOLUTELY NO WEAPON MODIFICATIONS *****
File patches if you want to be sure there is no aimbot:
Also, if you find bug (I hope there are none) please do tell me.
Alright, so a list of features:
Screenshots:
The screenshots are posted in the order of the feature list :)
Just one bug that it currently has if using weapon gibs. When shooting someone in TOSOK, their body disappears into gibs. In the next version, it will show the gibs, but leave the body as well.
Dropbox: https://www.dropbox.com/s/5xeob47ca8d1ryv/ac_client.exe
Add the following to the end of docs.cfg:
Thanks, and happy fraggin',
PhaNtom (HellEscapee)
I have started a project for a new AssaultCube client. I've only included the binary/code for AC 1.1.0.4. PM me if you would like an AC 1.2 binary. No modifications are done to weapon systems or anything, so don't worry, it isn't hax.
***** ABSOLUTELY NO WEAPON MODIFICATIONS *****
File patches if you want to be sure there is no aimbot:
Also, if you find bug (I hope there are none) please do tell me.
Alright, so a list of features:
- Screen tilt at death: When you die, it rolls the screen (kinda like maxroll). In the future version, it will randomly pick between scrolling left and right, as well as sometimes make it look like you "fell" (e.g. look at the sky)
- A few gibs when shooting with all weapons: For example, for every shot you fire, 3 (by default) gibs come from their body.
- Fireballs: The fireballs from a grenade stick around longer than the normal fireball. Note that the damage doesn't continue, it is just the effect.
- Blood: The blood amount is customizable using the "/bloodamount" command.
Screenshots:
The screenshots are posted in the order of the feature list :)
Just one bug that it currently has if using weapon gibs. When shooting someone in TOSOK, their body disappears into gibs. In the next version, it will show the gibs, but leave the body as well.
Dropbox: https://www.dropbox.com/s/5xeob47ca8d1ryv/ac_client.exe
Add the following to the end of docs.cfg:
[SELECT ALL] Code:
// ACGFC Commands
docident [weapongibnum] [Modifies the amount of gibs seen when shooting your enemy.];
docargument [N] [The amount of gibs you desire] [min 0/max 1000/default 3];
docident [fireballfade] [Modifies the length the fireball stays on your screen.];
docargument [N] [The amount of time you would like the fireball to stay around for.] [min 0/max 10/default 2];
docident [rollamount] [Specifies the amount of roll on player death.];
docargument [N] [The amount of tilt.] [min 1/max 360/default 90];
docident [rollondeath] [Specifies weather or not the player wants the screen to roll on death.];
docargument [N] [1 if you want roll, 0 if you don't.] [min 1/max 360/default 90];
docident [rollondeath] [Specifies the amount of roll on player death.];
docargument [N] [The amount of tilt.] [min 0/max 5/default 3];
docident [bloodamount] [Specifies the amount of blood shown on each player hit.];
docargument [N] [The amount of blood.] [min 0/max 5/default 3];
Thanks, and happy fraggin',
PhaNtom (HellEscapee)