01 Mar 13, 01:27AM
(28 Feb 13, 04:54PM)Mael Wrote:(28 Feb 13, 12:52PM)Vermi Wrote: Oh hai hur dur dis iz my new script it uses /altrollofffactor to draw a players position then it places a marker on the radar from where the footsounds are coming from
I can't imagine al_rollofffactor will pick up footsteps. There would be no legitimate purpose. I'm sure it's intended for use by mappers and will only pick up sound entities. Picking up footsteps would be an enormous misstep.
Also, what you are describing is impossible:
Quote:al_rollofffactor V
This value indicates the relative "strength" of a sound (how far away the sound can be heard.
al_referencedistance returns the distance to the sound but not the direction. It is impossible to place a marker based on distance alone.
I was just making a point about how terribly broken the game is currently, i can hear footsteps anywhere on a map if i tweak al_rollofffactor, so there is no real need for it to show them on radar