about script damage
#17
Who decides which script is valid? Who decides if it is script or cheater? A script can be confused with a new cheater. I know this is a sore point, especially for the users of those extra features. Not just the preucupação with cheaters? Now we have to worry about the "makers" of scripts? There is no limit.
_ While the information is restricted to the forum, in English, there is a gap between forum users and players of AC. Players of AC not necessarily use the forum.
scrits why not use?
> Changes the standard of the game.
> Not all players know how or know about.
> Creates ridiculous situations. eg jump
> The idea of the game is not a competition about the best script.

<> The human brain is preemptive multitasking (staggered), we do not process things in parallel ... Make the account of damage to the opponent is more complicated than see the result, done on screen. Obviously.
Who uses this script has an advantage over those who do not use. Who uses have more reaction time during the game. Who uses can focus on other things .... Who uses finds out the damage of the grenade ... do not try to argue against this, is a lost discussion .
Have an advantage over the opponent using a no-native features of the game is the same thing as changing the game play!
if scripts were officially provided, it might be different. -
try playing against an opponent who knows our life, ever, and accurately, jumps more than a gazelle, return automatic sniper to pistol, shoots fast whit pistol and always at the same speed, shoots nades quickly, among other things ... does not change the game play? me a while
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Messages In This Thread
about script damage - by DeathCrew77 - 27 Feb 13, 05:27PM
RE: about script damage - by Vanquish - 27 Feb 13, 05:31PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 05:47PM
RE: about script damage - by D3M0NW0LF - 27 Feb 13, 06:55PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 07:46PM
RE: about script damage - by Vermi - 27 Feb 13, 09:43PM
RE: about script damage - by Mael - 28 Feb 13, 12:00AM
RE: about script damage - by 1Cap - 27 Feb 13, 07:06PM
RE: about script damage - by Skinny-Dog - 27 Feb 13, 10:19PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 10:44PM
RE: about script damage - by Waffles - 27 Feb 13, 10:23PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 10:55PM
RE: about script damage - by Skinny-Dog - 27 Feb 13, 10:54PM
RE: about script damage - by 1Cap - 28 Feb 13, 12:33AM
RE: about script damage - by #M|A#Wolf - 28 Feb 13, 01:06AM
RE: about script damage - by Waffles - 28 Feb 13, 01:37AM
RE: about script damage - by 1Cap - 28 Feb 13, 03:03AM
RE: about script damage - by Waffles - 28 Feb 13, 03:33AM
RE: about script damage - by Skinny-Dog - 28 Feb 13, 03:59AM
RE: about script damage - by Vermi - 28 Feb 13, 07:30AM
RE: about script damage - by Marti - 28 Feb 13, 08:59AM
RE: about script damage - by 888 - 28 Feb 13, 10:01AM
RE: about script damage - by Aekom - 28 Feb 13, 12:43PM
RE: about script damage - by DeathCrew77 - 28 Feb 13, 11:20AM
RE: about script damage - by Vermi - 28 Feb 13, 12:52PM
RE: about script damage - by Mael - 28 Feb 13, 04:54PM
RE: about script damage - by Vermi - 01 Mar 13, 01:27AM
RE: about script damage - by Aekom - 28 Feb 13, 01:16PM
RE: about script damage - by Roflcopter - 28 Feb 13, 04:02PM
RE: about script damage - by 1Cap - 28 Feb 13, 04:42PM
RE: about script damage - by Waffles - 28 Feb 13, 04:59PM
RE: about script damage - by Skinny-Dog - 28 Feb 13, 10:15PM
RE: about script damage - by Sheriff - 05 Mar 13, 02:45PM
RE: about script damage - by DeathCrew77 - 05 Mar 13, 07:18PM