about script damage
#13
(27 Feb 13, 07:46PM)DeathCrew77 Wrote: Well, in LSS if you know your opponent life you know when you can slash him instead of a normal 1 frag gib, if you know he has low hp you can easily playing from distance waiting to hit him

You don't knife because your opponent's health is low you knife because you are within range. If you are close enough to knife why are you using grenades to begin with? You're likely to kill yourself. It has nothing to do with your opponent's health.

Prohibiting this script is pointless anyway. Even if the script is prohibited all a user has to do is bind a key to echo their own pstats(?) and look for a number. Even better just grab the number and bind a key to say "KNIFE" or "GRENADE". We're not going to begin saying how often a player may execute CS.

Additionally it's only "practical"(in quotes because it serves no purpose) to use against a single opponent. If there is more than one target you would need to know how much damage has been dealt to each.

There's no means to detect infractions or enforce the rule so what's the point? Prohibiting this script is a non-solution to a non-issue. Let the players use the scripts they want. The gameplay has not been modified.
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Messages In This Thread
about script damage - by DeathCrew77 - 27 Feb 13, 05:27PM
RE: about script damage - by Vanquish - 27 Feb 13, 05:31PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 05:47PM
RE: about script damage - by D3M0NW0LF - 27 Feb 13, 06:55PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 07:46PM
RE: about script damage - by Vermi - 27 Feb 13, 09:43PM
RE: about script damage - by Mael - 28 Feb 13, 12:00AM
RE: about script damage - by 1Cap - 27 Feb 13, 07:06PM
RE: about script damage - by Skinny-Dog - 27 Feb 13, 10:19PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 10:44PM
RE: about script damage - by Waffles - 27 Feb 13, 10:23PM
RE: about script damage - by DeathCrew77 - 27 Feb 13, 10:55PM
RE: about script damage - by Skinny-Dog - 27 Feb 13, 10:54PM
RE: about script damage - by 1Cap - 28 Feb 13, 12:33AM
RE: about script damage - by #M|A#Wolf - 28 Feb 13, 01:06AM
RE: about script damage - by Waffles - 28 Feb 13, 01:37AM
RE: about script damage - by 1Cap - 28 Feb 13, 03:03AM
RE: about script damage - by Waffles - 28 Feb 13, 03:33AM
RE: about script damage - by Skinny-Dog - 28 Feb 13, 03:59AM
RE: about script damage - by Vermi - 28 Feb 13, 07:30AM
RE: about script damage - by Marti - 28 Feb 13, 08:59AM
RE: about script damage - by 888 - 28 Feb 13, 10:01AM
RE: about script damage - by Aekom - 28 Feb 13, 12:43PM
RE: about script damage - by DeathCrew77 - 28 Feb 13, 11:20AM
RE: about script damage - by Vermi - 28 Feb 13, 12:52PM
RE: about script damage - by Mael - 28 Feb 13, 04:54PM
RE: about script damage - by Vermi - 01 Mar 13, 01:27AM
RE: about script damage - by Aekom - 28 Feb 13, 01:16PM
RE: about script damage - by Roflcopter - 28 Feb 13, 04:02PM
RE: about script damage - by 1Cap - 28 Feb 13, 04:42PM
RE: about script damage - by Waffles - 28 Feb 13, 04:59PM
RE: about script damage - by Skinny-Dog - 28 Feb 13, 10:15PM
RE: about script damage - by Sheriff - 05 Mar 13, 02:45PM
RE: about script damage - by DeathCrew77 - 05 Mar 13, 07:18PM