27 Feb 13, 03:18PM
(27 Feb 13, 10:41AM)888 Wrote: I try :
registersound "weapon/grenade_pull" 0 0 20 // 41 - S_GRENADEPULL
registersound "weapon/grenade_pull" 80 0 2000 // 41 - S_GRENADEPULL
registersound "weapon/grenade_pull" 200 1 20 // 41 - S_GRENADEPULL
Its dont work.
I dont hear the sound of ennemy .
When i tryQuote:registersound "weapon/grenade_pull" 200 1 20 // 41 - S_GRENADEPULL,the sound repeat him just when i lauch my grenade .
You want the 1 to be 0 or else it will loop.
Try registersound "weapon/grenade_pull" 100 0 20.
It should work according to the surrounding context.