(19 Feb 13, 02:31AM)VonDrakula Wrote: /idlebots (nor any other command implemented by the current bot code) is not supported in my AI -- for the simple reason that doing so would require changing the implementation of those commands to also be aware of the experimental AI, and I thought that's too intrusive.
I'm not sure I'm understanding this correctly. If the command would have a similar function to the one that currently exists in the official branches, I don't think anybody would have any qualms about you having to revise the code so that it works with your AI.
That aside, I'm loving the drop/pick-up system right now. It would change the dynamics of the gameplay by adding an element of unpredictability into it. My only suggestion at the moment would be to have the hudgun drop down and raise with the new gun using ANIM_GUN_RELOAD. Similar to how it's done while selecting your next/previous weapons.