11 Feb 13, 12:07AM
(09 Feb 13, 01:53PM)DES|Cleaner Wrote: Maybe a script could figure out the 'factual' cubes distance between the two flags?
edit: for example by taking count of 'solid', find out the quickest way to get to flag with virtual way points... Dunno really I have no clue about scripting whatsoever, I just assume/guess/extrapolate
A simple path finding algorithm could be implemented to do this. I could easily do this in python, but would have more problems with C++.