09 Feb 13, 02:06AM
many Wrote:most ac games are 2v2 and 3v3. there are the VERY rare (and some call this redundant) 4v4s, 5v5s. anything 6v6 and above is absolute garbage in a competitive assaultcube- it just wont work well
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anything above 4v4
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Nah 4v4s can be tolerable at times, I think 5v5 is the limit.
GL with this tournament.
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5v5 can be cool but you have to pick a decent sized map
Seems pretty mixed. 3v3 or 4v4... I like 4v4, but I can see the merit in 3v3. Hmm....
888 Wrote:You list every player who join the tournament .
You make two list ,"pro" and "no pro "
You attribute a number 1 to x pro
You attribute a number 1 to x no pro
You choose random who is with who ....
Yeah I was considering a function to do all the work. Unless this rig develops AI, it'll be east to code up, and hell i could even post it for others to use in the future. I haven't coded in anything other than html/css and a bit of php and java since second year of college, so this should be fun haha.
I don't want to seem like I'm cherry picking anything, ya know? Transparency... or total opposite of big gov D; (sorry)
Also, if you can post some maps y'all like... I'd like to get a headstart on that. I'm not set on April... it could be in two weeks for all I care lol.
Thanks all!