New system for setting up Clan Matches
#10
Half-time sounds like a good idea. The only drawback i can see to it is not allowing enough time for each team to feel the other team out, learn how they play and how the individual enemy players play on a given map/mode on a given day. It also greatly reduces the chances of a comeback situation.

The length of matches now is long enough for an underdog team to comeback and win a match but half-time will greatly reduce the chances of that happening. That being said, half-time does more good than bad imo.
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RE: New system for setting up Clan Matches - by BigGunZ - 07 Feb 13, 09:40PM