New system for setting up Clan Matches
#6
The main problem with the ACWC is that you don't choose the map. They are randomly picked by a bot if I am correct. It is a good system for major competitions but a little too restrictive for casual matches imo.

Atm the tie usually takes place on 'fair maps' like depot, shine, sunset.

(07 Feb 13, 06:07AM)Ronald_Reagan Wrote: A half-time system is getting heavily discussed right now. Which is similar to what ACWC used afaik.

Another method is clan A chooses map/mode, clan B} chooses which team (CLA/RVSF) they want to play.

I do not really like the half time idea but I will have to try it. Maybe it is great.
My main concern with the half time is the break. What happens for example if the game stops while a team is a few meters from its flag?

About your second idea I don't think it would be a good system. For example nobody will pick CTF des3 as a map/mode because the other team will obviously take CLA. Same for urban RVSF, gothic RVSF, ingress CLA, outpost RVSF, arid CLA, keller RVSF etc etc

Also I don't know if it is the right place to post but a countdown before the game start would be better for matches. Some people need more time than others to load the map and sometimes they start a bit late. Kinda unfair when you need to rush.
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Messages In This Thread
RE: New system for setting up Clan Matches - by Edward - 07 Feb 13, 01:50PM