03 Feb 13, 06:20PM
Maybe there's some update on SVN I don't know about, but...
as far as I'm aware the alpha channel does only tell the engine which part of the picture has to be rendered and which not. This sort of "gradient" fashioned transparency you're looking for simply isn't possible, otherwise we'd have glass models already.
Therefore any pixel which caries colour information will be rendered with 0% transparency.
as far as I'm aware the alpha channel does only tell the engine which part of the picture has to be rendered and which not. This sort of "gradient" fashioned transparency you're looking for simply isn't possible, otherwise we'd have glass models already.
Therefore any pixel which caries colour information will be rendered with 0% transparency.