[Need help] Md3.cfg problem
#13
Maybe there's some update on SVN I don't know about, but...

as far as I'm aware the alpha channel does only tell the engine which part of the picture has to be rendered and which not. This sort of "gradient" fashioned transparency you're looking for simply isn't possible, otherwise we'd have glass models already.

Therefore any pixel which caries colour information will be rendered with 0% transparency.
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Messages In This Thread
RE: [Need help] Md3.cfg problem - by V-Man - 07 Aug 11, 03:32PM
RE: [Need help] Md3.cfg problem - by Cleaner - 08 Aug 11, 06:48AM
RE: [Need help] Md3.cfg problem - by Cleaner - 02 Feb 13, 11:29PM
RE: [Need help] Md3.cfg problem - by Mr.Floppy - 03 Feb 13, 06:20PM
RE: [Need help] Md3.cfg problem - by Cleaner - 03 Feb 13, 08:34PM
RE: [Need help] Md3.cfg problem - by Mr.Floppy - 04 Feb 13, 12:41PM
RE: [Need help] Md3.cfg problem - by ExodusS - 07 Feb 13, 10:38AM
RE: [Need help] Md3.cfg problem - by ONYX - 10 Feb 13, 01:52AM
RE: [Need help] Md3.cfg problem - by Cleaner - 10 Feb 13, 08:13PM