[Need help] Md3.cfg problem
#12
Resurrected topic for good reason.

Here comes what I'm struggling with...

I am sorting a few decals mapmodels to add as "décor", simple stuff like a single plane with only 2 triangles but I'm struggling with transparencies.
A picture speaks louder than words so here you go...

[Image: tagstest.png]

1 is the png image file (all but black parts is transparent)

2 is what I was expecting as render (as it looks like in my 3D window)

3 is what actually comes up ingame

I have tried all sorts (dozens) of settings in Milkshake and within the model's cfg like mdlalphatest aso aso (even tried Sauer commands but they are incompatible with our engine) but I can't get a true pixels rendering... Any idea?

EDIT: Event the tags, unless dark grey they come up too flashy :(
Thanks given by:


Messages In This Thread
RE: [Need help] Md3.cfg problem - by V-Man - 07 Aug 11, 03:32PM
RE: [Need help] Md3.cfg problem - by Cleaner - 08 Aug 11, 06:48AM
RE: [Need help] Md3.cfg problem - by Cleaner - 02 Feb 13, 11:29PM
RE: [Need help] Md3.cfg problem - by Mr.Floppy - 03 Feb 13, 06:20PM
RE: [Need help] Md3.cfg problem - by Cleaner - 03 Feb 13, 08:34PM
RE: [Need help] Md3.cfg problem - by Mr.Floppy - 04 Feb 13, 12:41PM
RE: [Need help] Md3.cfg problem - by ExodusS - 07 Feb 13, 10:38AM
RE: [Need help] Md3.cfg problem - by ONYX - 10 Feb 13, 01:52AM
RE: [Need help] Md3.cfg problem - by Cleaner - 10 Feb 13, 08:13PM