31 Jan 13, 11:44PM
I'm trying to use the drawequipicons() function that is in the renderhud.cpp in the dokill() function that is inside of the clientgame.cpp
I read that to use functions defined in another cpp, I need to prototype them in a header (.h) file and then #include it in my clientgame.cpp.
I'm not quite sure if drawequipicons() is prototyped in a header or not, how do I find that out?
I read that to use functions defined in another cpp, I need to prototype them in a header (.h) file and then #include it in my clientgame.cpp.
I'm not quite sure if drawequipicons() is prototyped in a header or not, how do I find that out?