27 Jan 13, 01:43AM
AH nice I was always wondering when someone was going to take the time to retexture/make metl2. It was a superfast pace make for FFA cube when I used to play cube online, was always one to like and relax with a game of it with some mates. I like the lighting in the remake, as well as the added textures and models. Maybe for the vine model(the particular one that you can reach) put a ladder entity around so u can climb it and easier reach akimbo just a thought.
As cloud1.1 looks very nice and unique seems fun to play in, I need to test it out to say more about that. One suggestion I have is, all the outside/most of map seems a bet "grey" and dull, with the lighting you have done. To break up the monotony use high numbered but small lights in doorways and archways in conjunction with the correct mapmodel, to have some divided...I can't wait to see how it will fair in pub(s) and private games too.
Great work to both of you, keep chipping away at it.
As cloud1.1 looks very nice and unique seems fun to play in, I need to test it out to say more about that. One suggestion I have is, all the outside/most of map seems a bet "grey" and dull, with the lighting you have done. To break up the monotony use high numbered but small lights in doorways and archways in conjunction with the correct mapmodel, to have some divided...I can't wait to see how it will fair in pub(s) and private games too.
Great work to both of you, keep chipping away at it.