24 Jan 13, 08:05PM
Quote:Dustin Browder, game director for the upcoming StarCraft II: Heart of the Swarm, knows that if the game isn’t great, it’s the studio's fault. “All the mistakes are ours,” said Browder in a recent interview. “If it’s bad it’s us -- it’s the dev team.” To make sure this doesn’t happen Browder says the team relies on the advice and feedback of other talented developers at Blizzard, as well as the responses from their most valuable resource: the community.
This is win.