23 Jan 13, 01:49PM
(This post was last modified: 23 Jan 13, 01:53PM by Roflcopter.)
Bear in mind a similar method has been used for a while: simply keep track of the hits with accuracy.
The code can be improved to reset the accuracy when you start a new fight too.
I'll probably work with this idea for 1.2.
[SELECT ALL] Code:
accuracy 1
checkinit onSpawn accuracyreset
bind j accuracyreset
The code can be improved to reset the accuracy when you start a new fight too.
I'll probably work with this idea for 1.2.