19 Jan 13, 05:36AM
Its not pretty, currently it involves using a recursive alias to scan the contents of $conline after a /whois is initiated.
I've suggested a method for silently returning player IPs via cubescript a few different times now, since its already possible with some (kludgy) cubescript, hopefully it will be implemented sooner or later.
I've suggested a method for silently returning player IPs via cubescript a few different times now, since its already possible with some (kludgy) cubescript, hopefully it will be implemented sooner or later.