gun question
#2
Not that I'm aware of. The best you can do is with "hudgun" which determines if the gun appears or not. There is also "maxroll", which is way different then what you are thinking about, but is kinda on the same page (dont ask how my mind got there. It works in erratic ways).
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Messages In This Thread
gun question - by Kush_Slayer - 29 Aug 10, 10:56PM
RE: gun question - by Ronald_Reagan - 29 Aug 10, 11:04PM
RE: gun question - by #M|A#Wolf - 30 Aug 10, 12:06AM
RE: gun question - by Ronald_Reagan - 30 Aug 10, 01:07AM
RE: gun question - by #M|A#Wolf - 30 Aug 10, 02:43AM
RE: gun question - by V-Man - 30 Aug 10, 07:51AM
RE: gun question - by Ronald_Reagan - 30 Aug 10, 08:24AM
RE: gun question - by DrauL - 31 Aug 10, 05:46AM
RE: gun question - by RandumKiwi - 30 Aug 10, 09:00AM
RE: gun question - by Kush_Slayer - 31 Aug 10, 12:21AM
RE: gun question - by Ronald_Reagan - 31 Aug 10, 05:56AM
RE: gun question - by MorganKell - 31 Aug 10, 05:59AM
RE: gun question - by Ronald_Reagan - 31 Aug 10, 06:06AM
RE: gun question - by V-Man - 31 Aug 10, 06:36AM
RE: gun question - by Kush_Slayer - 31 Aug 10, 11:50PM
RE: gun question - by V-Man - 01 Sep 10, 06:45PM
RE: gun question - by DrauL - 02 Sep 10, 03:12AM
RE: gun question - by Gibstick - 02 Sep 10, 01:38PM
RE: gun question - by Ronald_Reagan - 31 Aug 10, 11:54PM
RE: gun question - by Kush_Slayer - 01 Sep 10, 02:25AM
RE: gun question - by Ronald_Reagan - 01 Sep 10, 02:36AM
RE: gun question - by Oracle - 02 Sep 10, 12:16AM
RE: gun question - by V-Man - 03 Sep 10, 06:48AM