Damage Script
#5
(18 Jan 13, 03:52AM)Roflcopter Wrote: onHit wouldn't provide an easy way to group bullets together would it?

Nope.

But, you could possibly do something like:

[cubescript]this_group_damage = 0

add2bind mouse1 [
this_group_damage = 0
onrelease [
if $this_group_damage [
say %Damage: $this_group_damage
]
]
]
checkinit onHit [
if (&& (= $arg1 (player1 cn)) (!= $arg1 $arg2)) [ // local player damaged someone other than themself
if (curmodeattr team) [
if (!= (player1 team) (player $arg2 team)) [ // don't count team damage
+= this_group_damage $arg3
]
] [ += this_group_damage $arg3 ]
]
][/cubescript]
Thanks given by:


Messages In This Thread
Damage Script - by Roflcopter - 18 Jan 13, 02:18AM
RE: Damage Script - by Bukz - 18 Jan 13, 03:14AM
RE: Damage Script - by Roflcopter - 18 Jan 13, 03:52AM
RE: Damage Script - by Vermi - 18 Jan 13, 03:58AM
RE: Damage Script - by Bukz - 18 Jan 13, 04:06AM
RE: Damage Script - by Edward - 18 Jan 13, 01:39PM
RE: Damage Script - by Mr.OpTic - 18 Jan 13, 03:43PM
RE: Damage Script - by Bukz - 18 Jan 13, 08:18PM
RE: Damage Script - by BigGunZ - 19 Jan 13, 03:49AM
RE: Damage Script - by Vermi - 19 Jan 13, 04:17AM
RE: Damage Script - by Roflcopter - 19 Jan 13, 05:47AM
RE: Damage Script - by jamz - 20 Jan 13, 02:31PM
RE: Damage Script - by Bukz - 19 Jan 13, 05:09AM
RE: Damage Script - by Vermi - 19 Jan 13, 07:30AM
RE: Damage Script - by Roflcopter - 19 Jan 13, 08:01AM
RE: Damage Script - by Felix-The-Ghost - 19 Jan 13, 05:10AM
RE: Damage Script - by Xenon - 19 Jan 13, 07:13AM
RE: Damage Script - by DrauL - 19 Jan 13, 07:23AM
RE: Damage Script - by Bukz - 19 Jan 13, 08:39AM
RE: Damage Script - by Xenon - 19 Jan 13, 10:17AM
RE: Damage Script - by Edward - 20 Jan 13, 02:39AM
RE: Damage Script - by Bukz - 20 Jan 13, 03:16PM
RE: Damage Script - by Vermi - 20 Jan 13, 04:37PM
RE: Damage Script - by Fate - 20 Jan 13, 09:42PM
RE: Damage Script - by Roflcopter - 21 Jan 13, 12:26AM
RE: Damage Script - by Mr.OpTic - 21 Jan 13, 12:47AM
RE: Damage Script - by Oracle - 21 Jan 13, 12:36AM
RE: Damage Script - by Roflcopter - 21 Jan 13, 01:54AM
RE: Damage Script - by YourSister - 22 Jan 13, 11:13AM
RE: Damage Script - by Oracle - 21 Jan 13, 02:33AM
RE: Damage Script - by Roflcopter - 21 Jan 13, 03:38AM
RE: Damage Script - by Orynge - 21 Jan 13, 06:18AM
RE: Damage Script - by Shorty - 21 Jan 13, 06:55AM
RE: Damage Script - by Orynge - 21 Jan 13, 09:21AM
RE: Damage Script - by Luc@s - 21 Jan 13, 07:49PM
RE: Damage Script - by Roflcopter - 22 Jan 13, 05:36AM
RE: Damage Script - by Luc@s - 22 Jan 13, 09:15PM
RE: Damage Script - by Roflcopter - 22 Jan 13, 10:06PM
RE: Damage Script - by ExodusS - 22 Jan 13, 10:08PM
RE: Damage Script - by Shorty - 22 Jan 13, 10:13PM
RE: Damage Script - by CharlyMurphie - 22 Jan 13, 11:03AM
RE: Damage Script - by Fate - 22 Jan 13, 10:07PM
RE: Damage Script - by Edward - 22 Jan 13, 10:23PM
RE: Damage Script - by Zarjio - 22 Jan 13, 11:27PM
RE: Damage Script - by Vanquish - 22 Jan 13, 11:49PM
RE: Damage Script - by Sanzo'' - 23 Jan 13, 08:59AM
RE: Damage Script - by DamDam - 23 Jan 13, 11:20AM
RE: Damage Script - by Thrawn - 23 Jan 13, 01:10PM
RE: Damage Script - by DamDam - 23 Jan 13, 01:42PM
RE: Damage Script - by Roflcopter - 23 Jan 13, 01:49PM
RE: Damage Script - by Waffles - 23 Jan 13, 02:12PM
RE: Damage Script - by Roflcopter - 04 Mar 13, 08:54PM
RE: Damage Script - by 888 - 04 Mar 13, 09:53PM
RE: Damage Script - by 1Cap - 04 Mar 13, 09:18PM
RE: Damage Script - by Roflcopter - 04 Mar 13, 09:24PM