For a faster way to BAN cheaters
#29
(29 Aug 10, 06:34PM)eynstyne Wrote: @U|Zarj - What if the information was hashed once and that hash prepended to each packet and checksummed? Albeit it may be slow, but if the packet was modified it would know and reject it.

The problem is still with the source, cheaters can change the values going into the hash, in which case any amount of encryption or hashing is pointless.

The point is, as long as the source code that gets the system values from the computer is available, there is an easy way to modify the values that the system supposedly gets.
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Messages In This Thread
For a faster way to BAN cheaters - by WAZOWSKI - 23 Jul 10, 04:56AM
RE: For a faster way to BAN cheaters - by JMM - 29 Aug 10, 11:47AM
RE: For a faster way to BAN cheaters - by Zarjio - 29 Aug 10, 08:22PM