29 Aug 10, 06:18AM
(28 Aug 10, 09:09PM)|BC|Wolf Wrote: Take notice that some maps are blocked in 1.1 (e.g TwinTowers, HeadshotCity, etc)
As long as I can remember, these are things that are blocked if the maps have the following:
- ceiling too high
- map too big
- pickups too close to each other (except health, and I think pistol clips?)
- flags too close to each other
- floor too low
Are there any other things that could be an issue, such as use of mapmodels?