30 Dec 12, 08:23PM
¡¡Pega esto que te pongo!!
BONUS :
Frag-A-Mole (Sniper game)
Player spawns in ceiling on invisible platform from which you can shoot down.
Below are 9 squares, each has a false ceiling that hides the playermodel when it is crouching.
Bots only need to alternate standing still and crouching; also spawn times and places must be fixed accordingly.
Map can be made easily, or so we guess.
An additional player model (neutral) should be used to add difficulty.
A point system that keeps track and uses variables as time spent, accuracy...
Anyone can help with anything above?
As MK says, this could also be a very fun multiplayer mode that helps to improve game mechanics.
Please, don't be shy and speak your opinions!
Take care!
BONUS :
Frag-A-Mole (Sniper game)
Player spawns in ceiling on invisible platform from which you can shoot down.
Below are 9 squares, each has a false ceiling that hides the playermodel when it is crouching.
Bots only need to alternate standing still and crouching; also spawn times and places must be fixed accordingly.
Map can be made easily, or so we guess.
An additional player model (neutral) should be used to add difficulty.
A point system that keeps track and uses variables as time spent, accuracy...
Anyone can help with anything above?
As MK says, this could also be a very fun multiplayer mode that helps to improve game mechanics.
Please, don't be shy and speak your opinions!
Take care!