"What if": AssaultCube SP MOD
#3
OK. I read, I drank, I read and I drank some more. I like his idea. Time Crisis is one of my all-time favs of arcade games. Always own that shit. His concept is exciting. A possible mode where you join with a teammate and go on a Mission Spree. Could provide very good practice for Multiplayer Mode and or a solid alternative to the chaos that is online. Playing with a teammate so closely could develop teamwork the likes of which would be hard to duplicate ingame online without extensive practice. Hell it could just be fun as fuck. Who's up for the task and or who knows what one would need to implement such an idea?
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Messages In This Thread
"What if": AssaultCube SP MOD - by ELPAPASITO3000 - 30 Dec 12, 01:20AM
RE: "What if": AssaultCube SP MOD - by Orynge - 30 Dec 12, 02:28AM
RE: "What if": AssaultCube SP MOD - by MorganKell - 30 Dec 12, 10:52AM
RE: "What if": AssaultCube SP MOD - by ExodusS - 30 Dec 12, 02:56PM
RE: "What if": AssaultCube SP MOD - by ELPAPASITO3000 - 30 Dec 12, 08:23PM
RE: "What if": AssaultCube SP MOD - by ELPAPASITO3000 - 31 Dec 12, 06:03PM
RE: "What if": AssaultCube SP MOD - by Oracle - 31 Dec 12, 08:04PM
RE: "What if": AssaultCube SP MOD - by |HP| - 31 Dec 12, 08:13PM
RE: "What if": AssaultCube SP MOD - by Orynge - 01 Jan 13, 01:54AM
RE: "What if": AssaultCube SP MOD - by |HP| - 02 Jan 13, 12:47AM
RE: "What if": AssaultCube SP MOD - by Oracle - 01 Jan 13, 02:53AM
RE: "What if": AssaultCube SP MOD - by Oracle - 02 Jan 13, 01:04AM