Map popularity experiment 2 results
#17
(25 Dec 12, 11:47PM)Ronald_Reagan Wrote: What about maps that get loaded by vote? And the maps that get un-loaded within the first minute in favor of douze?

Not saying SKB hasn't thought about these things, I just don't see a mention about them.

If a map got loaded - it got loaded. "Unloading" makes no sense. Also, if a person got kicked or banned their leave would not be counted.


(25 Dec 12, 11:47PM)Ronald_Reagan Wrote: When some maps get loaded ~10 times and other maps 9000 times, you can't expect to have accurate results.

Technically yes, the bigger the sample the better. It doesn't really matter, though, as all NET values are "normalised" by map loads. Originally, the limit was at least 5 map loads, but seeing DM urban having NET value of 4.8 made me reconsider the sample size.

(26 Dec 12, 12:09AM).ExodusS* Wrote: You can take exemple with apollo's maps that are loaded over 9000 times a day on {TyD} ladder. (jk but kinda true)

If you cared to look at the results, you'd see that apollo maps have negative NET values. It doesn't even have that many map loads as you seem to suggest. (besides abbey)
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Messages In This Thread
Map popularity experiment 2 results - by SKB - 24 Dec 12, 02:27PM
RE: Map popularity experiment 2 results - by SKB - 26 Dec 12, 12:54PM