Map popularity experiment 2 results
#14
(25 Dec 12, 03:18PM).ExodusS* Wrote: I don't get it, many players are staying on {TyD} or {BoB} servers for the ladder, is the map supposed to be attractive? It's kinda obvious that mods like PF is not attractive at all, but the map is not the reason why players stay or not. Unfair teams, no way to shuffle, no way to kick, teamkillers, I go to eat, the server admin ban me be cause I 360° HS him ... and much more reasons.


Yes, we are assuming that the things that cause a player to leave early that doesn't include "I don't like the map" happen equally across all maps. The fact that it is a ladder doesn't change throughout the games, it is constant.

The main issue I see with this study is the variable sample size. When some maps get loaded ~10 times and other maps 9000 times, you can't expect to have accurate results. What about maps that get loaded by vote? And the maps that get un-loaded within the first minute in favor of douze?

Not saying SKB hasn't thought about these things, I just don't see a mention about them.
Thanks given by:


Messages In This Thread
Map popularity experiment 2 results - by SKB - 24 Dec 12, 02:27PM
RE: Map popularity experiment 2 results - by Ronald_Reagan - 25 Dec 12, 11:47PM