Map popularity experiment 2 results
#12
(25 Dec 12, 12:22PM)Fate Wrote: IMHO, (Load + Join) - Leave = "Popularity score" [the greater the score the better] is a better way of seeing how popular a map and mode are.
Surely popular modes and maps such as CTF @ ac_shine is vastly more popular than DM @ ac_iceroad.

DM @ ac_iceroad = 33 "popularity score"
CTF @ ac_shine = 5982 "popularity score"

It can be written as Score = Loads + Joins - Leaves, which is plain silly. It has huge bias towards how many times a map got loaded. E.g. DM scaffold with 9934 map loads of which 8525 are from playground alone. Most of those map loads are loads when a player joins the server. Sure, due to some issues with how server handles first joiners the map has NET loss of people when using my "formula". It surely fails to attract, as nobody likes to wait for other players to come, so they just leave. But going with your formula, because server loaded the map thousands of times it makes it popular, which it's not.
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Messages In This Thread
Map popularity experiment 2 results - by SKB - 24 Dec 12, 02:27PM
RE: Map popularity experiment 2 results - by SKB - 25 Dec 12, 01:00PM